Export Tool:

  • Validates the organization of objects and their attributes in a Maya scene according to an established proprietary data structure (PDS).

  • Notifies the user of any inconsistencies within the scene and the steps needed to fix them.

  • With errors cleared, tool outputs validated Maya scene into a PDS file which is then used in first party rendering engine.

Import Tool:

  • Read through PDS file and generates Maya groups, objects, and attributes ready for artist use.

Technical Art Tools


Maya Output to Proprietary Scene Tool (Import and Export)

Tool benefits:

  • Decreases human error from manually creating PDS file

  • Creates consistency between Maya and PDS files

  • Speeds up artist workflow

  • Enables integration team to easily find errors between Maya and PDS files

  • Creates artist friendly attributes, improving PDS file accuracy

Auto Sort Outsourced Art/Data Files

  • Organizes and evenly distributes files in preparation for compilation tool

Tool benefits:

  • Distributes files evenly for faster and more accurate processing

  • Aids in locating compilation errors

List Invalid File Paths

  • Finds and lists incorrectly pathed and old texture files within specific project data structure

Tool benefits:

  • Quickly and accurately locates files eliminating manual search errors and reducing search time